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Jason Brannen's avatar

The right play aids can help make Savage Worlds more comprehensible to new players, and help the gm. Now the ones I have are generic SWADE ones, but they should still work or you can adapt them.

Also, having post its or index cards to throw in front of players as reminders of entangled, bound, shaken, fatigued, wounded, etc. with notes on how it affects play work wonders for speed of play, especially if you color code them. That tangible reminder helped us greatly.

I like SWADE core rules, but haven't tried customized settings except Savage Rifts.

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